2019-09-29 - Childe Roen to the Dark Tower Came

Frustration, a yawning sense of failure, the growing volatility of grief that remains unaddressed; add overwhelming potential, forgotten methodologies and the infectious shard of an unrepentant serial murderer's spirit implanted in an intelligent mind and a personality already prone to rage...something was bound to collapse at last.

And August Roen is not a stranger to things collapsing, is he?

In the wings of the Dream, as he's forced to confront a woman he doesn't really know, shadows gather in anticipation of a feast...

IC Date: 2019-09-29

OOC Date: 2019-07-04

Location: Dreamscape - The Veil

Related Scenes:   2019-09-30 - Pain Is Just Weakness Leaving The Body   2019-09-30 - Sewn Together   2019-10-01 - Relationship Goals

Plot: None

Scene Number: 1835

Dream

If at his counsel I should turn aside
Into that ominous tract which, all agree,
Hides the Dark Tower. Yet acquiescingly
I did turn as he pointed: neither pride
Nor hope rekindling at the end descried,
So much as gladness that some end might be.

-- Robert Browning, 1855


The Dream comes upon August Roen without warning.

It is late at night and something wakes him - perhaps one of his fever-induced coughs, or the brush of unseen fingers through his hair, strands that no one but Eleanor Lake is allowed to touch, coaxing him to open his eyes and take in the darkness of his room. His houseguest is somewhere asleep in the cabin, none-the-wiser.

But there is the sense of something, or someone, prowling at his periphery. It makes no sense.

He might want to drink some water. He might want to go to the bathroom. Either way, the moment he attempts to open a single door, it comes upon him in a rush. The hallway warps and twists into labyrinthine corridors made out of cracked plaster, rock and cement, a strange amalgamation of modern and medieval. The sound of water drips from nowhere, echoing in the silent, deserted thoroughfares that look like familiar substances, but sound like stone.

Should he turn around, the door is no longer there, leaving nothing but an empty wall.

The further he trudges along, he would hear it, distant but distinct; of mortar shells finding the sides of buildings, explosions rocking the atmosphere like thunder. But these are faded - persistent, yes, but mere echoes at best, reflective of faraway memories. There are windows made of glass, shattered and fragmented and should he stare outside, he'd find formless, timeless skies. There is no sun, there is no moon, and while there is some light, there is darkness, too, making it difficult to determine what hour it is.

There are trees outside, silent sentinels standing along the building's perimeter and leading into forests cloaked with night. Always trees. Thick, gigantic boles so lined by age and abuse that they look like boulders hammered into fantastic shapes. Their empty branches rattle against winds he cannot feel, not while he's inside, and wherever he is, it is a very long way down to the ground, when he's clearly situated several stories up.

There are rooms in this hallway. There's a buzzing sound, also - unseen generators in the half-dark of this strange place. The first one he passes is an operating room, its diagnostic equipment dead, surgeon's instruments scattered carelessly on the floor and table. There is a basin filled with water, stained with blood, its bottom cluttered with spent bullets caked with bits of human sinew.

Further down the corridor are stairs, one set winding upwards, and one going down.

<FS3> August rolls Composure-4: Success (8 7 5 1)

<FS3> Isabella rolls Composure (7 7 5 5 3 1) vs The Last Several Weeks (a NPC)'s 7 (8 7 5 5 4 4 4 1 1)
<FS3> DRAW!

<FS3> Isabella rolls Composure (8 8 7 6 4 2) vs The Last Several Weeks (a NPC)'s 7 (8 7 7 6 6 5 4 3 2)
<FS3> Marginal Victory for The Last Several Weeks.

The fever's been unrelenting. August was considering going to the hospital, a sure sign of how out of band his thoughts have become. Nightmares have been coming and going, ruining his sleep, leaving him to doze throughout the day. He's taken a lot of cool showers to keep it under control. Tonight the Autumn chill is getting to him, so he's in UW sweats.

So when he gets up and the door warps, he assumes it must be another nightmare. He stares down the hall, uneasy. But there's no way back; only forward. Anyways, it's just a nightmare. Isn't it?

He walks, stopping when he hears the first shell. The hairs stand on the back of his neck. Nausea threatens.

This isn't Sarajevo.

The mantra he told himself, over and over, after the first time with Eleanor. He takes it up now. He walks on, fighting the urge to find a place to hide and wait it out, just wait it out...

He pauses to survey the trees, also take in the height of his position. It calms him some, since it doesn't echo the war like everything else. He's in something tall. Alright then.

He studies the stairs once he gets to them. Gut instinct says not up, but a couple of hours spent in the dark buried and fighting to live says, not down.

This isn't Sarajevo.

Still, he goes up.

The stairs have no railing, curling upwards, his footsteps echoing on stone though underneath his feet, they feel like cement. He occasionally passes broken windows that look out into the landscape that he had glimpsed in the floor that he had just left, each break made by a blunt object or a shower of bullets. As his silhouette moves past them, he'd catch moving glimpses at the corner of his eye - familiar things, familiar faces; a younger man in uniform, a small hand feebly clutching a stuffed toy, the rest of the body buried under rubble. The higher he ascends, the shells continue to persist, cratering into walls he can't see. But he can hear them, faintly.

This is not Sarajevo, but its reminders are everywhere the more he climbs. Gunpowder and cordite, the leavings of freshly-exploded incendiaries, sting his nose.

The stairs go further up, but he does reach a landing and there are more rooms here, the light-and-shadow effect playing over the shape of cracked doorframes. Somewhere down the hall, in the furthest room, there is suddenly an earsplitting scream, followed by the roar of something...inhuman.

The voice sounds familiar.

The urge to panic and flee (but to where?) wars inside him against the desire to understand what's happening. Where he is. It might be just a nightmare, but it's different than the others. Peppered with reminders, poking him when them, but he doesn't ever remember one being this--

He stops dead in his tracks at the scream and then the roar. A new memory pops into his mind, similar enough to this and the source to surface: himself and Eleanor, wandering through a post-apocalyptic wasteland, fighting to survive.

A different instinct: he has to get to her. (Or whoever it is; some part of him is dimly aware it might be someone else, or a trap, or--)

He runs forward, towards the sound, coughing as he pushes his already-punished lungs.

It is different than the others.

This is different than the others.

The thought pounds along his feet, rushing on the ground as each panicked step echoes in the hallway. Each room he passes is another operating room, though the way each has been used is different from the one he had passed in the floor below; there is a bone saw in one, the calcified and desiccated remains of something's limb left lying near it, another room where shadows - are they shadows? - move over an unmoving shape sprawled on a gurney, unrecognizable and featureless. Most are thankfully empty aside from that fleeting glimpse, though he is moving so fast that last image might just be a trick of the light. Something toying with his imagination.

The dark mirror of his moving shape blazes across the walls. Somewhere behind him, other darknesses move, skeletal fingers stretching for his shadow, as if begging for him to stay. There are words, barely formed, but soft and sibilant, brushing against his ear.

wELcOMe hOMe...

The entire building shakes. He does not hear an explosion, but he can practically sense it in his mind. Stone and cement crumbles around him, shakes out the dust from unseen corners and leaving fragments skittering across the floor by his feet.

And when he reaches that final room, there is the sound of something ripping. Something wet.

In an abandoned and ruined recovery room, Isabella Reede whirls to face him, eyes wide and wild with fright and fury. The thing lying by her feet looks human, but not, a pastiche of limbs from different bodies stitched together. He wouldn't find a head, the stump replaced by a hand, instead. Someone's hand, the proud logo of the U.S. Army tattooed on the back of its knuckles. She is shaking, clutching a large shard of broken glass in her grip, cutting deeply in her palm. Blood has spattered on the side of her face, her throat, staining her clothes - a tanktop, pajama bottoms. She has no shoes, her long, dark brown hair clouding over her face. Her skin is humid and slick with perspiration.

She looks like death.

Green-gold eyes burning with fever fix on him.

"It tried to kill me," she whispers, her voice low and threadbare. But the question lingers in the air.

Are you going to try and kill me, too?

<FS3> August rolls Composure-4: Success (7 5 2 1)

Several times he almost stops. Each shake of the building, each around of a shell landing, puts a hitch in his step and a new lump of ice in his belly. His heart hammers in his chest, not just from the exertion when he's sick. His hands shake with adrenaline.

He's not expecting what he finds. It's not Eleanor (which isn't a relief--she might still be in here somewhere), but it is someone he knows.

Sort of.

He takes it all in with wide eyes. Swallows down bile when he sees the tattoo. He forces himself to look at Isabella. As wild looking as she is, she's not that mess on the floor. Is this really her, are they Over There?

"Hey," he says, voice husky with the flu. "It's okay, it's me." He realizes how stupid that sounds the second he says it, sighs, which turns into a cough.

<FS3> August rolls Spirit-2 (8 8 7 7 6 4 3 1) vs Isabella's Composure-2 (8 7 6 5)
<FS3> Victory for August.

<FS3> Isabella rolls Alertness-2: Success (7 6 5 4 4 3)

<FS3> Isabella rolls Glimmer+Alertness-2 (8 7 7 6 4 3 3) vs August's Stealth+Glimmer-2 (8 5 4)
<FS3> Crushing Victory for Isabella.

His senses flicker - the Gift at the moment feels like candlelight on the verge of sputtering, but when he reaches to feel, he would get the unmistakable confirmation that this is, indeed, someone he knows. Someone trapped in this fever dream with him.

Or is she?

But he would feel it, too, the other infection - like the bloody stain all over her clothes, Gohl's presence pulses from somewhere within her and resonates with his own, like nature calling the other. And while August holds his ground, Isabella hasn't been able to. They've told her to rest, didn't they? But she can't stop talking, doing her rounds regularly in her attempts to make sure they were all accounted for. It was all she could do, all she can manage in the state she's in, every waking effort spent to try and look out for this newfound network. It keeps their names, their faces, fresh in her mind...

There's a smile, and a step forward. Her eyes look distant and the normally proud line of her shoulders stoop. Her fingers do not relinquish the large shard of broken glass in her grip.

"It's me, too," she murmurs. "...I think." Her smile broadens. "But you know that about me, I think. Don't you? I think...I think...I can't stop thinking. There are times I wish I could stop, you know? But I..." And she lets out a laugh. It's bright, unfettered, it echoes in the half-light, but it frays and comes apart in the edges. "It's all I'm good for, but even then it's-- " She sighs, blood caked fingers lifting to rest over her clavicle. They leave a smear on her skin, tracking a path to her face and doing the same to the blood, there.

"I can almost hear your heart beating, August. It's beating so fast."

She takes a step forward. Her smile remains.

"Will you let me see it? Your heart."

The building shakes again. More stone and cement crumbles from the ceiling. Shadows come alive from the corners of the room, slowly crawling forward. Watching, waiting. Anticipation bleeds in the still, stagnant air.

Something scrapes in the distance, echoing in this strange place. Large and metallic, dragging against stone. Distant, but getting closer. Inch by inch.

It's her...and yet. August has felt Gohl prodding at him to overreact, coaxing him to lay down and let go. He's more suseptible to the later than the former; he's had the benefit of years of therapy to deal with the survival instincts the siege etched into him. The need to rest (forever), that's been his real problem. Especially with this fucking flu.

"Well we sure can't get that fucker in the ground fast enough, can we?" he says under his breath, once he has it back. He watches Isabella draw closer, stands his ground. "Maybe later, yeah?" He doesn't dare take his eyes off her, but that approaching sound makes his skin crawl. "Sounds like we're about to have company. We should deal with that first." He tenses, wary of her lunging, of her being more interested in giving him a very sudden case of open heart surgery than in dealing with whatever's making that noise.

He tries again with his Gift, since it's seems to be responsive (if not strong), to feel towards that thing, determine some sense of it.

<FS3> August rolls Spirit-2 (7 7 7 5 1 1 1 1) vs The Warden (a NPC)'s 8 (7 6 5 5 5 4 3 2 2 1)
<FS3> Marginal Victory for August.

<FS3> Isabella rolls Composure-4: Success (6 2)

Maybe later, yeah?

It could be the way he says it, or how he stands his ground - like a lesser animal, maybe, recognizing an alpha in the wild. Isabella tilts her head a little bit to look at him, fiddling with the improvised weapon in her hands. There's a stubborn tilt to her jaw, lashes lowering - it makes her look almost feline.

"Promise?" she wonders. It's soft and almost childlike, her distant stare fixing into the breadth of his chest - as if she could actually look past his ribcage to see the way the engine of him beats against his bones. "You owe me, now. That wasn't very gentlemanly, you know. Poking and prodding at me like that."

For now, at least. She chooses to believe him. And the choice makes their environs react.

The crawling miasma shrieks, for the moment denied the meal it wants. It sounds like nails on the chalkboard, tearing through their senses and causing teeth to grit and jaws to clench. The cacophony rises, breathing against August's ear.

He'll come if you stay.
Yessssssss, stay.
Sleep. Sleeeeeeep.
Slumber.
Love us.
tHis IS hOMe

It starts to grow, the yawning black encompassing the back of the room, veins following the cracks on stone and plaster, before spreading like ink and reaching for them. The building shakes again, another mortar shell slamming somewhere and sending walls collapsing. Here, the walls remain, but he can taste it at the back of his throat, rising with the bile.

His senses manage to find it, whatever it is. It's far away, for now, but it's getting closer - and large, slowly working its way from the depths of this place and moving up to the floors they are in. Too big to fight. Too strong to fight, in the condition they're both in.

The metal continues to scrape.

"No way but up," Isabella murmurs, absently, though her eyes are still fixed on August's chest. "Or down. I haven't been downstairs - I didn't want to. It felt...wrong." Her hand, thankfully the one without the glass, reaches in an effort to arrange light fingertips in a loose splay over it, if he allows her to touch him. "What's in there, August? Is this you, after all?"

<FS3> August rolls Composure-4: Success (7 5 3 3)

August flinches, ducking his head like it will get him from the voice, from the sight of the hungry darkness. His gaze lands on the rest on the thing she dismembered, and he thinks about the sounds he's hearing, the sense of what's coming. Swallows.

He reaches for Isabella's wrist before she can touch the sweatshirt fabric, with it's huge, embroidered Husky logo, gently guides her hand aside. "It might be," he murmurs. What would the amalgamation of everything that happened to him and the others under that rubble look like?

He has zero intention of finding out.

"Up," he says, and nods at the door. "Maybe there's a way out, or, at least a way down that doesn't involve that Thing." Up, up, and away. "Come on," he says, and half-turns to go, keeping his eyes on her.

He doesn't let her touch him, but when he catches that wrist, there is no resistance. Emerald and gold eyes glow like embers as she looks up his taller form. Isabella is still smiling.

"You give such good advice," she says quietly. "How do you do that? I'm so jealous. I wish I could do that."

She doesn't let go of the glass - it might save them, or it might doom them. Doom him, in particular, but he seems willing to chance it. That's only when she looks over her shoulder, and sees what is waiting for them in the room. What little light remains flickers, the generator sound buzzing even more loudly. More mortar shells explode in the distance.

But she follows. The stairs are at the end of the hall.

The things inside of the room might be incorporeal, but like the infection they're both fighting, they continue to spread, and wail, and shriek. The sound follows after them and the young woman with him is unable to help it. She runs, because the overwhelming feeling that they must takes over her senses. And as she starts moving faster, the shadows do also. They will chase him, chase them both, the hallway suddenly coming alive with the vague shapes of their fears, sharpening and given definition the closer they come to their bodies.

Despite all this frantic activity, the scraping sound continues, echoing from somewhere below the stairwell. The flight seems to extend into forever and there are other floors, other landings. But which will he choose? To stop again, or move to the very top?

"Well when you get to be my age you store up a lot of experience in making really bad decisions," August says, absently, as they head out the door, "and at some point you notice a pattern into how to stop making those kinds of choices." Or keep making them--but he doesn't say that.

He lets Isabella get in front of him, because he really doesn't want her at his back with that glass shiv, no he does not. And then she's running, and he struggles to keep up, struggles with his attention span every time one of those shells hits. They're like a battering ram against his focus. You need to get under cover and wait it out forever, they say.

This isn't Sarajevo.

"Up," he says, each time they hit a landing. They need space between themselves and That. Also he can't think of a better solution.

This isn't Sarajevo, but it starts to feel more and more like it, the longer he stays here. The air starts to smell familiar, and should he look down on his shoes, he'll see his old uniform boots. A blink, and they're gone again, replaced by the clothes he's currently wearing. The acrid sting of smoke burns in his nose.

This place is affecting his companion, also, but he won't see how. Isabella stops on occasion, eyes looking into the rooms they pass, growing ashen but she keeps moving. Up, he says, so up they go. When the young woman attempts to try another landing, its ceiling suddenly caves in, blocking her from that path, as if blown out from above, dangerously close to her body, perilously close to his. Her surprised cry shatters through the booming of mortar shells in the back of August's mind. When did they get closer? They sound like they're just right outside. Can mortars even reach this high?

Higher still. Higher, and when they hit the top of the steps and there's nowhere else to go, the moment August's shoe steps into it, his surroundings warp again.

And the walls collapse around him. They block his view of Isabella and for a moment, there's nothing but pitch black.

When he opens his eyes again, the marble floor is cold and white against his cheek, and once he straightens up he'll find his reflection staring back at him, mirroring his sickness in sharp relief. The framed mirror stands in front of him, carrying his image.

And it's not the only one.

There are dozens of them, easily glimpsed from where he lies, broken up in avenues, split in multiple directions. Any one of them can lead anywhere, but now is not the time for exploration, because he can still hear it, sense that foreboding presence slowly working up the stairs and trying to find him, following the shrieking directives of whatever horrors live here.

The metal continues to scrape. It keeps scraping. It sounds distant, at least, not like before. He's made it to the top, somehow.

But he is alone, and that might be dangerous, too.

<FS3> August rolls Composure-4: Success (6 4 4 1)

August digs his heels in against the sense that this might be the siege, clings to the idea that it's not with his fingernails. That's done, and no matter how much anything tries to tell him it's not, he's not letting go of this unassailable fact. At least not yet.

The ceiling caves in, and he grabs for Isabella, because oh, it might not be Kosevo Hospital but for a second, it is. But they don't fall, and keep going, until they don't, and now those walls do come down.

A marble floor, a wilderness of mirrors. Not Sarajevo, he thinks, with a hint of 'fuck you' to it.

But there's Isabella?

He reaches out for her, with his mind Gift this time, seeking, knowing she might have just been a figment of this nightmare. He has to make sure, though.

<FS3> August rolls Mental-2 (7 7 7 6 4 3) vs Isabella's Alertness-2 (8 8 6 3 3 2)
<FS3> Marginal Victory for August.

He's able to grab her, in that instinctive gesture, saving them both from a cave in that would have left them in greasy tomato smears on concrete and stone. For a moment, Isabella keeps clutching onto him, eyes wide and staring past his shoulder and for a moment, just a moment, she seems herself again.

But she's gone when he wakes, though he can sense her once he tries to force the embers of his dying power to some semblance of life. It resists him. It doesn't want to be used, but his will is downright herculean and the Gift agrees to his whims. She seems like a world away, with this little brush, he'd take a first sip of her mental essence, just the surface impression - he does not have the strength to go further or deeper than that. But it is enough to tell him that she is in this room, but lost somewhere in the maze of mirrors and unmoving and silent. He can follow this tiny speck of her, if he chooses.

She tastes like wildfires and hurricanes.

But to get to her, he would have to walk through the mirrors and unlike the vague, peripheral images he had seen in the windows of this tower, these reflective surfaces are merciless in their clarity. The same images, over and over, but with variations - of a war-torn battlefield, the air thick with smoke. Of destroyed buildings and bodies buried under the rubble, and as he walks past each one, his reflection gets younger, and younger, and younger, passing through the stages of his life in reverse - until he's in his old U.S. Army uniform again.

The faces within each vision change, past memories blurring with the most recent. Itzhak Rosencrantz, standing in the middle of the battle-ravaged plane, armed with the violin that he loves and serenading the sweltering air, expression evocative of the way most serious musicians lose themselves in their craft...before an entire building collapses on his body, breaking his skull open and splashing his blood on the dirt. Finch Celaeno and Ignacio de Santos, shouting in horror from nearby and scrambling for the remains of their fallen friend, only for a mortar shell to come screaming from the sky and land in between them, tearing their bodies apart. The familiar sign of his business, Branch & Bole, clatters to a stop near Ignacio's severed arm, dripping with the scarlet vestiges of Itzhak's life.

The tableau bleeds together, defying the boundaries of the mirrors' frames, and should he look forward, he'd find another. Eleanor Lake standing in his kitchen, her image so vivid that he can't be blamed for believing that he has been thrown back in time, low light gleaming from her radiant, red-haired head and clad in nothing but his flannel, flashing him a look that is less seductive and more nerdy, eyes glittering with anticipation and the laughing self-awareness that she's bad at this. Her lips part to say something to him.

But his kitchen collapses, too, ruthlessly and suddenly, taking her with it and the chamber filling with her screams, her fingers reaching for him, but unable to hang on.

<FS3> August rolls Composure-4: Success (8 6 3 1)

<FS3> August rolls Composure-6: Failure (5 4)

August finds Isabella in the midst of the chaos. He's coming around to the idea that she is indeed in here with him. ...and not having a good time of this whole 'William Gohl's last furious gasp' nonsense. Well, Alexander burned down a gym and suggested to de la Vega that he kill himself, so maybe it's not a surprise that Isabella isn't doing a whole lot better. He shudders against the continued shelling, starts forward. He needs to find her and get them out of here.

He starts moving though the mirrors, slowing as the visuals change. At this age he'd been just as tall, but much leaner, bordering on lanky, save for how the hard existence of the siege couldn't help but make him hard and wiry. His features smoother, his hair perfectly black and shorn on a buzz cut. Then it's Itzhak, in what amounts to Markale all over again. Brutal and bloody. And Ignacio...and Finch...

...and Eleanor.

That he can't deal with. So he does what he did last time he was faced with mirrors intent on tormenting them (him): he reaches down deep and tries to shatter them all.

<FS3> August rolls Spirit-2 (8 7 6 5 3 3 1 1) vs Those Poor Mirrors What Did They Ever Do To You August (a NPC)'s 4 (8 7 7 5 4 4)
<FS3> DRAW!

<FS3> August rolls Spirit-2 (8 7 7 7 4 1 1 1) vs Those Poor Mirrors What Did They Ever Do To You August (a NPC)'s 4 (8 8 5 5 2 1)
<FS3> Victory for August.

<FS3> August rolls Glimmer+Stealth-2 (8 8 1) vs The Warden (a NPC)'s 8 (8 8 8 7 6 5 4 3 3 1)
<FS3> Crushing Victory for The Warden.

<FS3> Isabella rolls Composure-2: Success (7 7 4 2)

<FS3> Isabella rolls Physical-2 (4 3 3 1 1 1) vs Because Those Mirrors Can Die Its True (a NPC)'s 4 (8 7 7 5 3 1)
<FS3> Crushing Victory for Because Those Mirrors Can Die Its True.

They do need to get out. Because even as far as other Dreams go, this is unusual. But the only thing consistent about the Veil is that there are no rules, especially in this layer of it.

But where are they?

A question that they will have to parse later, if they live through this. Because as August manages to tap into himself, reach into whatever determination and fury he possesses to at least rid him of nightmares within a nightmare, the mirrors shudder and shake. They shatter furiously around him, bursts of glass shards flying in the air. They cut at his clothes, leave insignificant cuts on his skin. But that surge of power leaves them empty, their bloody images left scattered on the marble floor like disturbed puzzle pieces and through the frames, he'd be able to see it - an old elevator, with its metallic drawn-in cage, its gears and mechanisms rusty from time and lack of use. Unlike the other surgical equipment he had seen below, it looks like an antique. Turn of the century.

He'd see Isabella, too, shaking and awake and unable to do much here, frustration tensing her shoulders and cabling down her spine. There's a choking sob, though from this distance, it is indeterminable whether she is coughing or crying. But she shoulders past one of the standing mirrors, unleashing a domino effect - one frame slams after another and another, sending them careening on the ground. Whatever haunts her, whatever is in those mirrors, are left shattered and scattered, too.

"August..." It's a gasp, hands streaked with blood and sweat wiping at her eyes frantically. "AUGUST!" Her bare feet find glass, leaving her own blood scattered on white marble floors. But she is uncaring. She's unarmed now, and she reaches for him, determination etched on her features. Back, and as relentless as ever, for however long it lasts until Gohl tries to claim one of his descendants, again.

That surge, though. What he had just unleashed. This last bit of power echoes through the tower, and calls the attention of the thing looking for him. The building shakes, again, and the sound of the metallic moves faster, and faster. Heavy feet fall, somewhere below them. It knows where they are.

And the shadows do, too. That sick, twisting sensation of waiting and anticipation is back, thickening the air. The ceiling and its ruined, but beautiful ornamentation, painted with frescoes of images too far away to see, for now, starts to grow blacker, and blacker.

The Gift flickers at this pivotal moment, sputters from somewhere within them...

...and then fades completely, leaving them with nothing extra to call upon.

August collapses reflexively as the glass explodes, curling injury a protective ball and gritting his teeth against the flying glass. He uncurls slowly, grunting against the sensation of his power flickering out even as the creature--whatever it is--bellows its approach.

"Come on," he says, holding out a hand to Isabella. "The elevator." Their only option, and maybe a bad one. It can only go one direction from here, after all. He has heavy socks on, for all the good it does him; they're cut to ribbons after a handful of steps. Adrenaline roars in his blood, allowing him to ignore the pain. They have to get into that elevator.

Her hand finds his, blood and sweat on her skin - the deep cut on her palm is still bleeding, but determination keeps her clutching tightly in his fingers. "This place..." Isabella manages. "We can't-- "

And the large double doors that lead into this circular chamber collapses again - always with the collapse - and blows apart, the nightmarish chimera that staggers within looming over the doorway, its shadow cast upon the ground. The chamber is massive, but the creature that stands directly across the way from them, half-shrouded in the shadows, is both human and not. Human, if not just because some of it is made of other humans - faces of the familiar dead fused into massive shoulders, eyes rolled back and blackened tongues unfurled from gaping mouths. Civilians and soldiers, alike - the comrades he could remember, the comrades he lost, make up the hulking, moving wall of human flesh. Sigils of the U.S. Army carved directly into bruised and tattered skin, blasphemous and vile, crawling over bared, muscular arms and up towards a head encased in a metallic cage, keeping its mouth shut, and facing forward always. It is enough to obscure the face within but really, would they want to know who it is?

They run to the elevator. And it chases after them, dragging something behind it, the scraping sound they've heard throughout the tower - a shiv too massive for any regular human to wield.

And as if sensing their champion, the shadows shriek. The sound cuts through the air, fills the chamber as they clamor for their meal, because now, now, the fear is real and they are hungry.

<FS3> August rolls Composure-4: Success (8 2 2 1)

<FS3> Isabella rolls Composure-2: Success (8 6 4 1)

On some level, August feels like he knows what face he'd see in that cage, and would rather find out if his instincts are correct. He's happy to leave the question unanswered. The rest of it is bad enough: the ones they couldn't save, the ones they'd let down. The ones that triage deemed unsalvageable.

"Yeah. We have to get the fuck out of here." It ends on a ragged cough. He grips Isabella's hand, all but drags her into that elevator and slams the gate shut. Will the thing just jump on it? It might. But without his power he has no other way to stop it. It's a risk they have to take.

<FS3> Isabella rolls Alertness (8 7 7 7 6 4 1 1) vs Uh Oh (a NPC)'s 4 (7 5 5 2 1 1)
<FS3> Crushing Victory for Isabella.

<FS3> August rolls Alertness (8 7 4 2 2 2 1) vs Uh Oh (a NPC)'s 4 (8 6 6 5 4 3)
<FS3> Marginal Victory for Uh Oh.

<FS3> Isabella rolls Athletics (8 6 4 3 3) vs The Warden (a NPC)'s 8 (8 8 8 7 7 6 5 4 1 1)
<FS3> Crushing Victory for The Warden.

They do have to.

There's no need to drag her when she's so willing to go. Isabella practically collapses on the wall next to him and as he slams the gate shut and draws down the doors, her fingers move for the controls and depresses the button. The gears squeak and squeal, the chains rattle above them and they descend on a quick clip - but not quick enough.

The heavy weight of the thing that wants him slams down from above, the impact denting the ceiling and forcing the elevator to descend even faster. His companion presses her back against the wall, managing to bite back a scream when this small, cramped space that encompasses them both shudders and shakes at the additional weight.

It must be the adrenaline, firing up her more innate instincts. But she has seen the blade and her foresight has always been part and parcel of her. She knows what's coming the moment it lands.

Isabella shoves herself off the wall, throwing her body right at August in an effort to push him back, her blood-slickened fingers grasping at the front of his shirt. Above them, the massive blade punches through the ceiling, its bitter edge cleaving down, parting skin and muscle down her back in an effort to shield her companion from the worst of it.

This time, she screams, pain blurring her vision, blood splashing garish and red across the wall.

The blade retracts. It will come down again. And somewhere next to August, he'd find the mechanical brake.

<FS3> August rolls Composure-6: Success (6 4)

August grunts as his suspicions are proven correct, tries to steady himself against the rickety elevator's housing. He doesn't connect the dots on what would come next; fortunately for him, Isabella does--much good it does her. He shouts at her injury, and for once, having no Glimmer is a blessing, as he avoids the secondary knowledge of what's happened to her. But there's also no way for him to heal her, no way for him to keep her awake. "Okay stay with me," he says, slipping one if her arms over his shoulder and directing the two of them to a center edge for easier dodging.

<FS3> August rolls Alertness (8 6 5 5 4 4 3) vs Uh Oh (a NPC)'s 4 (8 6 5 4 4 4)
<FS3> DRAW!

<FS3> August rolls Alertness (8 8 7 7 6 6 6 ) vs Uh Oh (a NPC)'s 4 (8 8 7 6 5 3)
<FS3> Crushing Victory for August.

<FS3> August rolls Athletics (8 7 7 7 3 1) vs The Warden (a NPC)'s 8 (8 7 7 6 6 5 5 3 3 2)
<FS3> Marginal Victory for The Warden.

<FS3> Isabella rolls Grit: Success (6 2 1)

<FS3> Isabella rolls Alertness-2: Good Success (8 8 7 6 5 3)

The pain - white-hot and blistering - keeps her awake. Isabella's body lists towards August, though his bigger and sturdier frame grants her a bit of a reprieve. Her arm slung across his shoulders, as they cram themselves in the corner of the rapidly descending elevator, she tries to take a breath. "August..." Her voice is low and hoarse, blood smearing into the wall behind them. "...it hurts...we can't...stay here..."

He knows what's coming now; a heavy step twigs him as to where the next blow would land. The cleaving edge of that massive shiv descends again, slicing towards the back of his shoulder.

His companion can, thankfully, work under pressure. Her leg lifts and with a grunt, she kicks at the mechanical brake. The rapidly descending elevator squeals to a stop, sparks flying from the rusty gears and the chains groaning and rattling at the force of it. It delays the inevitable, with the violent jostling - the creature above them, wearing a face that August might or might not recognize, still needs both feet after all and there's only so much that a heavy body can do against inertia.

It might give them time, perhaps, to leave the death trap this elevator has begun, though where they've landed it is unknown as of yet.

He can feel it sputtering, again. The Gift weakly returns to life, faint and muted within himself.

August grunts against the impact against his shoulder, minimizing it as best he can by flinching at the last moment. At least it's not his bad shoulder, though maybe now he'll have a matching scar. Symmetry!

He braces them against the elevator as Isabella kicks the break, holding her steady, yanks the gate open as soon as the elevator has stopped enough to let them exit without tripping. "Definitely can't stay." His gift back, he grits his teeth against the knowledge of Isabella's injury and the pain, tries to get it healed up.

<FS3> August rolls Spirit-2: Good Success (7 7 7 3 3 2 2 1)

<FS3> Isabella rolls Alertness-2 (7 4 4 1 1 1) vs Find The Weak Link (a NPC)'s 4 (8 8 7 7 6 1)
<FS3> Crushing Victory for Find The Weak Link.

The elevator cage rolls up and the doors open, and the two of them practically spill out. The descent had been so quick and indiscernible that there's no telling which floor they're on, but the sound of the generators are louder, here. Underneath their feet, they would find a metallic grille, left on a suspended pathway that leads to another rusted, metal door at the very end of the way. But they keep moving, because they can't stop.

"If...I could just..." Isabella doesn't like to use. She doesn't. But if they don't do something, they will die here, and so far August has been doing the heavy lifting in this entire enterprise - literally, when he's dragging her weight along even as her grievous wound slowly stitches shut. But she can't, and frustration wells up within her. "He's...still in the elevator...if we could...only break...the chains...!"

They reach the end, but the door is locked. A hand comes out. She jiggles at it to no avail. "It's locked," she hisses. "I'll have to..." She coughs violently. "Try and get it open..."

Behind them, the elevator creaks. Its ceiling starts to cave in and the massive blade lances out through the wall, carving out a space for the monster that desperately wants a piece of August Roen. It blows out with the punch of a massive fist.

<FS3> August rolls Spirit-2 (6 5 5 3 3 3 2 1) vs Find The Weak Link (a NPC)'s 4 (8 8 6 4 2 1)
<FS3> Victory for Find The Weak Link.

August spent a Luck Point on a re-roll.

<FS3> August rolls Spirit-2 (8 7 7 6 5 4 2 1) vs Find The Weak Link (a NPC)'s 4 (7 4 4 4 3 2)
<FS3> Crushing Victory for August.

August shakes his head, trying to clear it, at the sight of the door. A way out, maybe. That won't open.

"Elevator chain," he says, breath coming short. Right. They're not all the way to the bottom.

He turns, watches the thing try to hack through the wall. He feels around the shape of the elevator, taking in its weak points--there are a lot of them--mapping out the best way to send it tumbling down the shaft.

Ah, here. This way. He takes hold of the stress points. Under his breath, he says, "I am not there. I did not die," and smashes down on them as hard as he can.

<FS3> Isabella rolls Physical-2 (6 5 4 3 3 1) vs Lock Unlock (a NPC)'s 4 (7 6 5 5 3 3)
<FS3> Marginal Victory for Lock Unlock.

Isabella spends a luck point. Reason: Reroll

<FS3> Isabella rolls Physical-2 (8 8 6 5 5 4) vs Lock Unlock (a NPC)'s 4 (7 5 5 3 2 1)
<FS3> Victory for Isabella.

She slowly winds her arm away from August and gets down on her knee, eyeing the rust and the inner mechanisms that keep their way to salvation or further doom shut and away from them. Isabella looks over her shoulder at him, gratitude and concern there. She has her job, and he has his.

His senses extend, flickering, unstable, but it must be his monstrous willpower that enables him to push through because August manages to find the weak links in the elevator chain, his influence worming over the mechanisms and finding where to break them, and where to bend them. The monster that wants him is heavy, and he can see that single eye lurking past the head cage that obscures most of its features. Catching sight of the man standing on the walkway, a broken finger lifts to point at him. It's almost accusatory.

I am not there, August says. I did not die.

"You did not die," the rumbling, guttural voice rattles from the creature's rusty vocal cords. "But you should have."

cOme HOMe

The whispering returns, close to his ear.

The chains break. The frame disintegrates, and with that single, damning statement, the elevator drops, taking the weight of the massive, twisted creature with it. It careens, swift and violent, down the yawning, empty shaft. Down, down, down to the bottom of the tower, and whatever other terrifying things that lurk in its bowels. If it reaches the very bottom, neither of them hear it, but for now, it is gone.

The lock disengages, but Isabella doesn't turn the latch just yet. Green-gold eyes, clear from their earlier homicidal dreams by pain and fright and whatever else she has endured with him, fall on the side of his face.

"August?" she queries quietly, reaching out to press her bloody hand against the back of his shoulder, to try and add pressure on the flowing wound. She heard the whisper, the creature's accusation; it's plain on her face.

<FS3> August rolls Composure-4: Success (7 5 5 2)

August crumples against the wall as the elevator gives way, succumbing to a coughing fit. Tears stream from his eyes, either from the pain or what the Warden says or the everything. Probably the everything.

"Maybe," he says, wiping his eyes clear, blood from his mouth. "Maybe I should have. But I didn't."

He starts the ease his way back up the wall. Everything hurts. Can Finch heal him without coming to the cabin? Maybe...

"Yeah," he says to Isabella, finally responding to her. "I'm, still here." He peers at her. "Did I get all of that? Your back?" He might not be strong enough, the Gift might be too weak to heal her anymore. But he can try.

She has nothing to give him, but Isabella isn't without compassion, and her spirit is one of relentless determination. She finds a clean spot on the leg of her pajama pants and with grasping, shaking fingers, she tears it up. Folding the fabric into a square, she reaches up to offer it to him - for his tears, or his wound. Whatever he wants to use it for. There's a glance to the empty elevator shaft, silent, her jaw set.

He turns his attention to her back, and there's a glance over her shoulder, the white line of her surgical scar visible on her left. The fact that her tanktop manages to stay on is a miracle in itself, with how the blade sliced down it, blood and sweat keeping the fabric against her body and keeping her modest. "It's still bleeding some," she tells him quietly. "But it's fine. The pain's keeping my head clear. It would have been so much worse without your help."

She turns the latch and pushes the door open. Her eyes find him again, her expression filling with words, pushing up from behind her teeth. But what she ultimately says is simple.

"I'm glad that you didn't."

She steps through, and once he does, she's no longer there. He would find himself back in his cabin, on the very spot in which he had left it. Cuts, bruises, shirt and socks cut to ribbons, and the tears that dry on his skin; all incontrovertible evidence of the trials he endured.

August watches Isabella disappear though the door, blinks as the tower and its environs vanish around him. He stands there for a second in his loft, bleeding, aching, feverish. But alive.

I am not there. I did not die.

He sighs, looks down at the scrap of cloth in his hand. Then limps downstairs to take a bath, trying not to wake up Alexander as he goes.


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