2021-03-09 - Pipe Dreams and the Flames of War

Dreamers fall in, Dreamers fall out. Between these, they gain insight, on themselves, among other things.

Content Warning: Description of Death

IC Date: 2021-03-09

OOC Date: 2020-06-20

Location: The Veil/The Dreamscape

Related Scenes:   2021-03-18 - Barbecue for a Dream

Plot: None

Scene Number: 5780

Dream

When the Dreamers step off their paths, wherever they be, they stand before a sewer pipe. A dark mangrove forest grows wild and dangerous around them, the floor of it swampy, murky water, opaque with mud. Every direction save the the pipe seems like a drudging slog. The sound of insects is a gentle murmur, filling the ears with a sound that feels more like pressure than a drone. The pipe is run down, like an install from decades past, the metal corrugated in a spiral. A small stream a simple foot wide runs from the pipe in a strange impossibility, for though the pipe descends, the water flows up and out with the haphazard fantastical nature of a dream, draining into the bilge of the swamp that surrounds. Inside the pipe is quiet, the pressure felt less from that direction, as if the sound of the insects tells the Dreamer, 'Go in. Go down.'

<FS3> I Was In My Bed Snoozing (a NPC) rolls 2 (7 6 4 2) vs Oh Lucky Me I Was Dressed For Once (a NPC)'s 2 (7 5 3 1)
<FS3> Marginal Victory for I Was In My Bed Snoozing. (Rolled by: Ravn)

You wander home from karaoke, narrowly having escaped the horrible fate of being marched up on stage by your so-called friends, and all you want to do is face plant. Ravn passed out more or less on top of his cat in his trailer in Huckle... Kickle.. Hufflepuff Trailer Park (he'll never get that right), more than a bit drunk. He looks more than a bit frazzled when he finds himself standing here -- a tall, lean figure wearing a pair of black sweatpants and an amazing copper blond bedhead.

He looks around. The thought occurs to his still not entirely sober self that this is not his trailer. Then he looks at the water that is casually defying gravity, and his reaction is a quiet, "Well, fuck."

It's not an unreasonable reaction as things go. Could at least have let the man have a pair of shoes if he's heading into a drain pipe.

Wes stands entirely perplexed, gazing at the water in confusion. He's wearing unremarkable clothing, jeans and a t-shirt, with running shoes on his feet. He also has a winter coat on, a slim design with Thinsulate to keep the wearer warm, but not bulky, and a knit winter hat on his head. "Huh..." He utters softly, twisting to look around and take in the surroundings. Then he spots Ravn and tilts his head slightly to one side, gazing at the other man. "Are you supposed to be here?" He gestures at the pipe, "Is that a backed up pipe?" This is what happens when you're apprenticing as a pipefitter. You have weird plumbing dreams.

Michel had been laying in bed, trying to sleep. The ghost that was his ever present company had been keeping him awake until he finally drifted off. Shivering he becomes aware once again...only he is not in his bed. He blinks looking down at himself and blushing. He is only wearing a pair of thin black boxers. "Of all the ways to lucid dream." He sighs and closes his eyes trying to will his clothing to at least appear appropriate, it is a dream right? And the laws of reality don't apply to dreams. At least so he has heard.

<FS3> Michel rolls Physical (8 7 7 5 5 5 4 4 4 1) vs Dreamscape (a NPC)'s 8 (8 6 6 5 4 3 3 2 1 1)
<FS3> DRAW! (Rolled by: Abitha)

Reality is a relative term in certain parts of the Veil, and Michel's mind reaches to bend it, as those of the Movers are apt to do. It's not a pure science. Michel is clothed, though he's somehow standing in a olive tee, some olive cargoes, a black blazer... and some Birkenstocks.

The pipe yawns like a mouth waiting without motion. The insects sing their song of encouragement. The water babbles quietly from the path into the swampy floor of the forest. The dream waits for the dreamers... only so long...

Ravn takes a second look around and then grimaces. He raises a hand in a tired wave to Michel and then glances at Wes. "I wish I could get into the habit of sleeping fully dressed." Unlike Michel he does not seem to be able to conjure up clothing on the spot; all he's got is a pair of sweatpants and a European accent. "Howdy. My name is Ravn, don't think we've met in the waking world."

He nods towards the water and the drain pipe. "If this works like these things usually work, the only way out is through. I guess we're going cave spelunking."

Wes looks down at himself, "I don't have my tools with me, but I guess I could take a look." He pulls off the knit hat and stuffs it into a pocket of his coat, then shrugs that off to tie around his waist. He glances at Ravn, then seems to take the sudden appearance of Michel in stride before heading into the pipe. "If the water is spilling out the top like this than there's some kind of blockage backing it up. But..." As he sloshes into the water he takes in it's gravity-defying properties, "Huh. Well, ok, maybe it's some kind of optical illusion. I'm Wes." He offers to Ravn before following the pipe without much further consideration of the weird situation. "I'm still an apprentice, but I've cleared a lot of blockages." Because this reality is obviously about plumbing. Is he supposed to be thinking he's in a dream if he's in a dream? Well, maybe it's a dream about dreaming. That would check out.

Michel opens his eyes and sighs as he sees what he is wearing. "Well. Its better than nothing." He admits. Spotting Ravn and Wes he blinks. "Hello. I suppose I have crossed through the infamous veil then? This should be enlightening. I'm Michel by the way." He introduces himself to Wes then peers at the drain pipe cautiously and approches it. "Well we might as well explore a bit?" He glances to the other two and begins to carefully enter the pipe.

Inside the pipe, the sound of the insects begins to fade, the space feeling close and dampening the sound of the screeching crickets, the change almost like the spot one sound file ends and the other begins. It's strangely echoing inside, and smells of wet moisture that has stood for too long. A gentle breeze wafts from further in, air escaping through the pipe they enter. It leads about 50 feet before turning, and one may not notice until the darkness truly envelopes them that at the bend, faint light can be seen leaking around the corner.

"Water telling the laws of physics to bugger off is a good hint that we're on the other side, yes." Ravn glowers at the water as if he expects it to apologise and start flowing in the right direction. "I wish I at least had a pair of boots."

It dawns on him that he may be the one person here with any actual Veil experience; for a moment he fights the urge to laugh hysterically about it but manages to dismiss his anxieties. There's a time to have a quiet nervous breakdown in a corner and this is very much not it. Looking at Wes instead and then up the drain pipe the Dane murmurs, "Let's do this. Just, be careful. Don't know if anyone's told you, Michel --" he glances at Wes as well but doesn't make assumptions, the other man could be a highly experienced Veil explorer he's just never met before "-- but getting hurt in here is real. It'll carry over to the waking world. Don't take anything for granted, don't do anything stupid because hey, it's just a dream."

Another glance to Wes. "I really hope you're an apprentice in something that includes sewer navigation because I am not. What I do have is a bit of claustrophobia." He plods along all the same, splish-splashing on bare feet in the cold current. The light up ahead causes him to fall quiet though. "Let's not rush into things."

He cranes his head, trying to get a look at what's going on further ahead. Could be a lost tribe of friendly sewer surveyors. Could be a lost tribe of cannibals. Could be an oncoming train.

Wes is moving along slowly, at first trying to avoid stepping into anything particularly slimy or gross. But as the light is fading he gives up on sparing his shoes and just settles on keeping good footing. He looks at Ravn and the entirely confused expression on his face is probably telling, as he doesn't seem to register any sort of recognition in regards to 'other side', 'the veil' or even mention of 'waking world'. "I... mean, some of my training was in sewer repair, so I've been in them." He comments, then shakes his head, "We shouldn't get hurt if we're careful. Just watch where you step, there's all kinds of crap in pipes. You should really have some shoes or boots on. That's not safe." He says warningly, digging in his pocket for his phone, because it has a flashlight!

Michel nods to Ravn. "I'll be careful. Thank you for the warning. I thought it might be a bit like lucid dreaming...just a bit more real." He smiles weakly and peeks around the corner, trying to keep his steps as light as he can as he sloshes through the sludge. He lets the other two take the lead for the moment as he tries to sense or see anything that might be nearby.

Working flashlight, and some bars, but where it would normal read 'Network Connected' or 'No Service' instead is some unintelligable scrawl that seems to flicker and change a letter at a time. It's almost painful to look at.

Around the corner, the light can be seen coming from a patch of moss, gently glowing with luminescence. Now, the first indication of life, though it wasn't life persay. Trash and refuse, loosely cobbled with boards into what looks like a guard checkpoint stands beneath and before the moss, as it would backlight the guards and allow them to see anyone coming. But the guards were not standing. Two gangley forms, and loose forms at that are lain, one on the ground, the other leaned over the barrier. Their weapons had fallen with them, but lacked true signs of violence. They simply looked like they collapsed here. Their bodies were all wrong when inspected, long and gangly, but the skin like sacks that had sagged, then rotted until the bag had split, the bones inside had sagged as well, as if they weren't bones, but simply wet straw.

There is a pungent smell of mildew.

<FS3> Ravn rolls Alertness: Failure (5 5 5 5 4 3 2 2) (Rolled by: Ravn)

Ravn certainly wishes he had some shoes or boots on. And maybe a shirt! The man's got what looks like a relatively recent gun-related injury as well; a fresh scar on the right side of his chest, as if a bullet entered his body from behind and exited out the front -- definitely one of those lucky to still have you with us injuries. "Very real," he murmurs with a glance to Wes. Now might not be the best time to sit the poor man down and give him the welcome to Gray Harbor speech.

"What the..." is his immediate reaction to the little scene there. "No, I have no idea what this is supposed to be."

There are weapons on the ground. Even a sharp stick is better than nothing. He grabs one. Where's all those big burly combat veterans when you need one?

<FS3> Michel rolls Alertness: Good Success (7 6 6 6 4 4 1) (Rolled by: Michel)

"What the heck, my phone is bugging out or something." Wes squints at the flickering display, wincing, before holding up the flashlight and shining it at the ground. The last thing any of them want to do is step on something sharp. As they turn the corner, however, the young adult gazes up at the moss. "Whoa... I've never seen that before..." He shines the light upward at the moss, then ahead at the ... guard stand? "What in the world? What is that? Did people set up some kind of Halloween or Dungeons and Dragons game down here?" He points the light ahead and sloshes towards the weirdly shaped guards, reaching out to lightly poke at one of the bodies. "Oh man, this is disgusting." He wrinkles his face up.

Michel does not move. He watches, keen grey eyes observing the scene before him with critical attention to detail. "This cannot be good." He mutters softly. "Dead men? But what killed them?" He scans the area carefully and with the utmost attention trying to see if he can spot any clues about what they are seeing.

<FS3> Michel rolls Alertness: Success (8 8 5 5 3 2 1) (Rolled by: Abitha)

The metal-tipped spear Ravn lifts is well constructed, though it looks cobbled, like the head of a kitchen knife whittled and fashioned into a wrapped wire joining to shaft. The haft felt a bit spongy, as if the wood had spent too much time in the damp and the mositure had soaked and made it slimy. But it's a weapon, and he's a beggar, but now he's at least armed.

The smell definitely came from the bodies, an almost palpable aura on the verge of sickening. They seem like they were armored and clothed once, craftsmanship not horrible, but it had rotted and molded, come undone as they sat beleaguered in the wet. One might think these bodies had been here weeks or even months.

"I wish," Ravn murmurs in response to Wes' inquiry about live roleplaying games. "Long story short? You're in a dream, but it's real. Anything can happen. You get hurt, you'll be hurt when you wake up. Yes, I realise how crazy it sounds." A glance to Michel and his magically appearing clothing and he adds, wryly, "Gray Harbor, where you learn to not sleep naked."

He glances at the planks. "I guess we need to go in, find out what's in there? Your guess is as good as mine -- but there's always, inevitably, some story that needs to play out, so just sitting on our hands won't get us anywh--"

He stops. Inhales. "Oh shit. I do know what we're dealing with."

Looking back at the two others the tall copper blond takes a few breaths to steady himself and then nods. "We call them gremlins, but if these were gremlins before they died, then they've grown bigger. They steal things. Sounds harmless except, the things they steal is stuff like the brakes off a speeding bus, or the hull seal of a boat, or the screws that stops a half-ton electrical armature falling on someone's head. We need to be very careful because these little jerks will fight dirty. All we know about them is that they live in the sewers, and they seem to be evolving."

Wes gets a full whiff of the stench from the body as he pokes at it and backs up, gagging slightly. "Oh ... augh... what the heck? These aren't people, what is that thing?" He rubs at his nose, the flashlight moving around spastically for a moment as he moves before he steadies it and looks at Ravn, who is dumping a lot of explanation on him. His blue eyes grow wide and there's that obvious skepticism of the younger man trying to figure out if he's being messed with or the person in front of him is crazy. "Gremlins." He echoes, looking over at the corpse before looking back at Ravn. "A dream." He scowls, "So is this some kind of prank? Did someone slip something into my drink?" He asks, a defensiveness leaking into his voice. He looks between Ravn and Michel with suspicion and a heavy dose of uncertainty. "Fine. Sure. Go in there." He'll head towards the plank structure, holding his light up.

Beyond the checkpoint the tunnels open into a meeting point. Refuse and trash can be seen strewn about. Many feet have traversed this area, and messy marks of dragging or scraping can be seen as well. The water comes from the right hand tunnel, turning and going back the way they had come. In that direction, it smells fresher. To the left, the smell is worse, hitting the face like a repulsive wall. The center also smells, but not as badly, though it is carried on the breeze they had felt before.

"I wish this was a prank," Ravn murmurs. "I've seen these little assholes kill two people, though. They're definitely not human."

Nothing inspires trust like a near-naked man with a gunshot scar that's fresh enough to still be discoloured, holding a make-shift spear that once was a kitchen utensil. Welcome to Gray Harbor, everything is fine, indeed. He takes another deep breath -- not because he likes the smell, oh hell no, but because claustrophobia and anxieties are things that occupy a considerable part of Ravn's life, and right now is a really bad time to address those issues. "Let's do this."

What's said is said and done is done. Plodding past the barricade and through the cold water down the tunnels it soon becomes easy enough to tell what way to go -- assuming one wants to find the gremlin tribe. Ravn honestly doesn't but he knows how stories work. "The only thing I know of that scares these little jerks is cats. I don't suppose that either of you can do mind tricks, conjure up illusions of cats, something like that?"

From the tone of the man's voice he's completely serious. Possibly certifiable, but serious.

Wes falls in next to Ravn because he's the only one that has any answers down here, whether they're believable or not. "Uh-huh..." The younger man murmurs, a guardedness to him that seems more about the man next to him than the strangeness going on. Though, as they walk, he voices tentatively, "Let's just say for ... humor's sake... I decide to believe you. Weird dream. Creepy dead alien things. Strange pipe. I mean, I feel like I'm on some kind of really bad trip because that's the only thing that even slightly makes sense, but ... cats? How would I even know a mind trick? Do I just think really hard about a cat?" He peers in the direction of the fresh air, and then the direction that Ravn seems to be going. "Why are we-... If we're trying to leave, I feel like the other way is better." Not that he's striking off alone just yet. Besides, obviously Ravn needs Wes to hold the flashlight.

There is a loud splash from the tunnel behind them and and outraged groan. Maggi stands, partially covered in tunnel stuff, her brain doesn't want to get more specific than that. She looks super pissed, her messy hair in a side knot to expose the shaved bit. She blinks, trying to get used to the light or lack there of.

"I can't do mind tricks either," Ravn replies quietly. "Some people in this town, though? Absolutely capable of conjuring up -- things. " He glances sideways to the other man. "Don't blame you for thinking this is some kind of bad acid trip. First time it happened to me I found myself running through the woods to escape the Headless Horseman."

And then, suddenly, Maggi Gyre. The expression of relief that washes over Ravn's face is literal; you'd think he just saw his lover, or at least somebody he's extremely delighted to bump into in a sewer of all places. "Speaking of people who absolutely do tricks. Maggi, am I glad to see you."

"Oh, well, okay good. Neither of us can do mind tricks and make cats appear out of nowhere. Good that we covered that ground. I feel better now." Wes says with a snark to his words that only the young can truly master. "And the last time I had a bad trip I-" He twists around at the splashing sound, expecting to see Michel having slipped and instead seeing someone else that's entirely new. He points the flashlight right in her face. "Hiiiii....? " That's a very questioning and confused greeting.

Maggi hisses and flails at the light which LASER BEAMS HER IN THE FACE "The fuck is going on Casanova?" Maggi attempts to shield her eyes and then dust her hands of on her murky black skinny jeans. The misfortune she faces is likely due to her T-shirt's lack of sarcastic quotation. "I had one of those dreams where i was falling...and..." Icy blue eyes look about, her pale nostrils flare as she picks up the putrid scent. "Oh no," Her eyes widen and look almost ablaze with fury. "Them" She does not question the other voice in the space, as she is trying to summon the will not to murder them, whoever they are.

Three paths, three choices, three levels of putrid stink. Three dreamers stand with a choice.

"Yes. Them. Maggi, meet Wes. It's his first rodeo, I think." Ravn glances at the other man and then down the tunnel where the smell seems to originate. "They've grown, they have weapons, and they're that way. I don't suppose you went to bed carrying a literal hand grenade? I swear to God, I'm going to start sleeping in riot gear with a utility bag."

He starts plodding towards that smelly tunnel; after all, the only way out is through. Claustrophobia does not invite the man to sit down for a long discussion in cold water, bare feet and darkness penetrated only by a phone. "Let's do this. Ugh. I hate these things almost as much as you do, Magpie."

Wes moves the light from Maggi's face and Ravn is moving again. "If these things are-... Augh! Whyyyy? The air smells better that other way and bad trips only get worse when you look for more bad stuff." Despite his protest he's going to follow Ravn. For now. To the LEFT. "Smells like death this way. And, uh.. hi Maggi..."

Choices made, the dreamers proceeding to the left. The light at least grows as the tunnels are traversed, more of the bioluminescent lichen lining the pathway. Before it had seemed just a small patch, but now it was actually a line of it. It had been carefully pruned once, but now the lines had wobbled, the lichen growing outside the habitat. The smell is like a wet blanket stuffed under the nose. One can easily see that the path would open soon, leading to a ledge. Warm yellow light seems to come from this opening, but no life can be seen.

Until they move onto the balcony. The chamber here was hollowed out stone, the ceiling extending far above, the proportions of which bent the mind if one considered the mangrove forest they'd descended from. A ladder leads down a pipe-edged platform, and below was a vast city of construction. One could pick out its haphazard assortment of materials used to build all manner of leanto, housing, tent, and hovel. This was a beggar city, a town of tinkerers, and it stunk.

Motion could be seen down below. Gremlins the size of humans, the size of toddlers, and of every size between can be seen moving. None of it was graceful. Each moved with lethargic gaits, dragging limbs, hobbling, limping. The city below was sick. None of them had the energy to look up, and it may be they didn't have the energy to mount the two story ladder to where the dreamers stand.

<FS3> Maggi rolls Spirit: Success (8 6 5 5 4 2 2 2 1 1) (Rolled by: Abitha)

Maggi spends a luck point. Reason: Epic Evil Laughter

Maggi is still attempting to blink the spots from her eyes, but chooses to salute her fellow tin foil hatter. "We aren't going to dick measure white hoods. We both got a lot of hate in our hearts at the moment." Anger spurs on her movements, despite the stench, she follows the well made choice of her comrade. Wes gets a vague wave. She was bad with names at the best of times, this man was a menace with a flashlight whom had never been to her bar.

As they approach the precipice, she looks down and a smile slowly spreads across her thin lips. Her mouth then opens wider, teeth showing like fangs. Maniacal laughter bursts forth from her and she is tapping her finger tips together in plotting. Maggi's eye's glint a bright blue and a lean to ignites in a torrid of azure flame. She raises her hands to the sky, cackling at epic volume.

<FS3> Maggi rolls Leadership+2 (7 6 6 6 5 5 4 3 1) vs These Things Are Already Dying And You Set Their City On Fire (a NPC)'s 2 (6 5 4 2)
<FS3> Crushing Victory for Maggi. (Rolled by: Abitha)

<FS3> Ravn rolls Composure: Good Success (8 8 6 6 4 4 2 2) (Rolled by: Ravn)

"Bloody hell," Ravn murmurs in disbelief. "They evolved, they built a civilization, and they -- polluted themselves to death? Christ. If the next thing we find out is that all they ever wanted was our help I'm going to sue the living daylight out of whatever Veil entity came up with this. They killed people."

His disbelief does not lessen when the bar owner calls down apocalyptic fire -- not one bit. He stares from her, to the city, to her, to the city -- while all kinds of scenarios race through his mind. A lot of them involve gas explosions. Some, the fact that these things probably have highly flammable children. A couple of others, the dead woman at the pet shop, and the dead woman at the Safeway.

"Christ on rollerskates, Magpie," the man murmurs, face sheet white. "Don't blow the town off the map. Gray Harbor's probably on top of us."

<FS3> Wes rolls Alertness+Glimmer (8 7 7 5 2 1 1) vs Maggi's Stealth+Glimmer (8 7 4 3 1)
<FS3> Marginal Victory for Wes. (Rolled by: Abitha)

As they move deeper into the stench and the moss-light increases, Wes will turn off the light on his phone and tuck it away. He tightens the winter jacket around his waist, trying to keep it from getting dirty in the muck they're sloshing through. He rubs at his arms, an increasingly worried expression growing on his face as they walk. "Okay... bad trip, wandered into a sewer pipe... garbage all over..." He murmurs to himself, checking his other pockets, "I don't have anything on me." He inspects his arms next, as if searching for some telltale sign that he was shooting up. "This is- yeah... this is different. Just gonna go with the flow. Stay chill. Just work the problem and sort it out later... Easy does it. Eaaasy does it." He reaches the ledge with the others and stares. The murmured mantras fade to silence as he tries to work out what he's looking at.
Beside him, Maggi suddenly bursts out into that laughter and Wes nearly jumps out of his skin as he's startled. "What the fuck?" Then a hovel bursts into flames and she's laughing like a villain out of Star Wars. Worst drug trip ever. He scrambles back from Maggi and Ravn both, doing his best to put distance and also not fall off the ledge. "Did she just--?! How did she?!" He sputters. "What the fuck am I on?"

<FS3> Maggi rolls Composure (8 8 8 7 5 3 2 2 1) vs The Screams Of The Dying (a NPC)'s 4 (5 4 2 2 1 1)
<FS3> Crushing Victory for Maggi. (Rolled by: Abitha)

<FS3> Ravn rolls Composure (8 8 8 7 6 6 5 4) vs The Screams Of The Dying (a NPC)'s 4 (8 8 6 5 3 2)
<FS3> Crushing Victory for Ravn. (Rolled by: Abitha)

<FS3> Wes rolls Composure (8 7 2 1) vs The Screams Of The Dying (a NPC)'s 4 (8 8 6 4 3 2)
<FS3> Marginal Victory for The Screams Of The Dying. (Rolled by: Abitha)

Blue-hot flames incinerate one lean-to, and just like Maggi probably planned, another was caught alight soon after. It was an eerie thing the way the flames always stayed blue, casting a pallid glow across everything as the yellow of the odd streetlamp and torch was slowly replaced by the pale-sky glow of raging, mystical arson. Another house burns. Another. A human sized gremlin comes running from a doorway, his arm and back alight with the flames that won't go out, no matter what he did. It was mesmerizing and terrifying to watch.

They scream. The dying screams. Another screams. It spreads just like the fire, the screams bouncing off the roof of the chamber almost deafening. They were afraid. They were burning. They were dying. The smell of mildew and rot is slowly replaced with the smell of burning flesh, of ozone, of lit tinder and charred bodies. It was a massacre, an entire city on fire, and none of its inhabitants of any strength to fight it. Who would think? In this chamber of wet and rot that fire would be its undoing.

The smell becomes almost too much to stand, the heat rolling up towards their vantage point in searing waves in no time at all. The Dreamers could not go further in this direction, and would likely be in danger if they did not go back.

"Bloody hell," Ravn repeats, staring wide-eyed at the inferno. His knuckles on the hand holding the make-shift spear are white but he manages to keep himself from losing control. Strange how much easier it seems to become over time; he remembers running in terror through the woods the first time, pursued by a ghost on a black horse, armed with a broadsword and a really shitty temper. He remembers how terrified he was. Now? Oh, he's still terrified, it's just that he's kind of gotten used to the feeling of existential dread. Like a familiar, if not particularly comfortable old coat.

"You're not on something," he tells Wes quietly, without taking his gaze off the fiery apocalypse. "You're in Gray Harbor. This sort of thing happens here. And some people here can do things like that." He glances at the blond woman. "We'll work through this and we'll wake up wherever we were before, and you'll be telling yourself to check the date on the shrimps next time. And then you'll meet either of us in the street and we'll ask, you over that smell yet. And that's when it really hits you that it's real, believe me."

A beat. A stare. A shudder. "I'm seriously contemplating a vegetarian lifestyle after this."

<FS3> Maggi rolls Alertness (8 7 5 3 3 2 2 1) vs The Screams Of The Dying (a NPC)'s 4 (8 6 5 4 4 4)
<FS3> DRAW! (Rolled by: Abitha)

<FS3> Ravn rolls Alertness (8 8 8 6 5 3 1 1) vs The Screams Of The Dying (a NPC)'s 4 (7 7 6 5 4 3)
<FS3> Marginal Victory for Ravn. (Rolled by: Abitha)

One would believe that the screams would cause pause in the one causing this mass chaos, yet this grim reaper has judged their crimes and found them wanting. Maggi continues to stand there and stare off in wicked amusement, the flames echoing light back to her retinas. No one had perhaps bothered to ask Maggi what she had been doing with her free time. No one had questioned the amount of bonfires the Gyre's had during the cold months. What had in fact been the cause, was all the more disturbing. After that ferris wheel...the blonde had vowed her husband would never suffer alone, she would not be useless at his aid.

There was laughter, and then silence from her, as she turns her back and walks from the way they came.

Wes hears the screaming first and brings his hands to his ears to try and muffle it. He might not even hear what Ravn is trying to explain to him -- to ease him into all of this. He has a horrified, frightened, expression on his face and the blue glow of the flames is only enhancing that visage of fear. The horrific odor hits Wes next and the newcomer feels his stomach twist. He reels into the tunnel they had come from and gags. Before he can stop the reflex he's vomiting into the sludge on the floor of the pipe, hunched over.

Badasses don't look at explosions, so it's probably best that Maggi had already turned away when the first gas canister that fed those strange lights down below pops off. Another does soon after. The bass of their detonations radiate through the floor. The screaming was dying down. It was hard to breath, afterall, when fire ate all the oxygen. Gremlins that weren't burning were falling to their needs, clutching at their throats, suffocating in the middle of their trash city streets.

But luckily for the dreamers, the rising heat and the laws of thermodynamics were calling air from the other direction, the breeze picking up from the way they had come, carrying fresher air to them so they wouldn't suffocate. But they should probably get moving anyways.

Ravn watches Maggi turn to walk away and the cinematic that plays out in his head is one of those big fiery explosion scenes where the hero walks away, hair and coat billowing, cool as a cucumber, possibly lighting a cigarette on some flaming lightpost or piece of debris. It's awesome. And absolutely terrifying. Don't ever forget to tip, the little voice in the back of his mind suggests in a most helpful fashion.

He knows that they need to go. Can't argue with nature though, and he waits for Wes to finish saying goodbye to his dinner before gesturing at the other man to follow. "We need to go, it's not safe here," he tells him, hoping that the message will get through over the roar of the flames below. It's getting hot up here and he follows Maggi, looking back to make sure that the younger man does in fact move.

Back at the cross roads, Maggi is waiting for the men to catch up. She is not smiling, nor frowning, simply neutral. Part of her wants to be sympathetic, to maintain humanity within circumstance. The bit that has tipped the scales screams that everything that comes from the veil deserves that fate. She stretches on arm above her and tries to decide what they would try next. Stench didn't work. "I think we should go far right." She calls out as they approach.

Wes looks positively ill now, but Ravn's words reach him over the noise and screaming creatures. He doesn't need to be told twice. He rushes after the other man in a reckless rush, heedless of getting slime or worse on his shoes or pants. "Why did you do that?!" He finally blurts out as he catches up to the pair, voice a higher pitch than it was previously. He's looking at Maggi, unless she looks his way with that wicked laughter. Then he'll look anywhere else, rubbing at his belly as his stomach still twitches.

Ravn bites back a comment about yes, actually, genocide does seem like we're going far right. This is not the time, though, and fact of the matter is that much as he detests the idea of taking a life (or a few hundred lives) -- these things have done exactly that on several occasions. Maggi Gyre may very well have made the one right choice, even if the Dane's guts are honestly quite tempted to mimic Wes' reaction.

"Let's argue later, when we're awake," he says quietly. "We're still here so whatever this is about isn't over yet. We need to stay focused. Lead on, Maggi."

To the left was fire and stink, to the center was faint stink, to the right was fresh air. The way they came was probably not the way out of the dream.

Down the right tunnel, the air comes fresh. Noise can be heard once a few steps in, droning noise, mechanical, syncopated with bumps and screeches of gears. The path turns eventually, and opens into another room, this one on their level. The sound becomes louder, and the source is visible. Four massive mountains of machinery dominate the space, each seeming to pump and turn, leaking steam and oil from a dozen places. You didn't need to be a mechanically minded person to see something was wrong.

But to a plumber, there was an obvious degenerative cycle to these massive filtration pumps. They were kicking, spitting, gears grinding, things leaking. These engines were dying, and there were nothing but corpses of dead gremlins around it, each with tools in hand that spoke to their function, but gave no hint to what could be done to fix them. These weren't human machines, they were things of fantasy and ectoplasm, filtering substances the Dreamers couldn't fathom. Wes knew, this was the lifeforce of the gremlins being filtered through these pumps, and the life of these machines were the life of their race.

"Nothing from the Veil is good. NOTHING. It's probably better you get that through your head sooner than later. Everything in here is meant to harvest suffering from us." She stares at the machines and cannot make heads nor tails of them, instead looking at the group. "So, now what? Anyone see a way out?"

Wes looks leery about going with Maggi, but she happens to be picking the direction he wanted to go originally and Ravn seems mostly okay, despite being entirely crazy. He rubs at his arms and looks around nervously, but moves along with the other two. "No more fire. Okay?" He mumbles as if expecting his opinion to have any value. As they approach the machines he blinks, gaze going up over the giant mechanics. His brows furrow as his eyes slowly go over the different pipes and valves and sputtering joints. "I think... I feel like these are what was making-" He looks over at Maggi warily, then back to the machine. There's hesitation, but her words motivate him to speak his mind. "This is why they were sick, I think. It's like... it's what keeps them alive? But it's not working right? Does that make sense? I don't know why I know that. They're all dying because this is... broken."

"If this thing keeps them alive and it is broken, then maybe the merciful thing to do here is break it completely," Ravn says quietly. If he's batshit insane, at least he's not a loud and violent erratic; it all counts for something. "It's a little late to restore health to the community you torched back there, after all, and I'd be more sympathetic if these creatures did not kill, repeatedly, in front of me. Can we break it?"

<FS3> Maggi rolls Spirit (6 5 4 4 3 2 1 1 1 1) vs Wes's Spirit (8 7 6 5 5)
<FS3> Victory for Wes. (Rolled by: Abitha)

Maggi spends a luck point. Reason: Wreck it Wes

<FS3> Maggi rolls Spirit (8 7 6 5 5 4 4 2 2 1) vs Wes's Spirit (8 6 4 3 2)
<FS3> Marginal Victory for Maggi. (Rolled by: Abitha)

<FS3> Wes rolls Alertness+Glimmer (7 6 3 2 2 2 1) vs Maggi's Stealth+Glimmer (8 8 5 4 2)
<FS3> DRAW! (Rolled by: Abitha)

<FS3> Ravn rolls Alertness+Glimmer (8 7 5 3 2 1 1) vs Maggi's Stealth+Glimmer (8 8 7 6 5)
<FS3> Victory for Maggi. (Rolled by: Abitha)

Maggi rolls her eyes dramatically and looks at Wes solidly, focusing. Her blue eyes look more blue, but there isn't any fire. "If you want it broken without fire, I suggest you break. Do not ask me six billion questions. Focus on it, try really hard, and will it broken. It's all the better anyhow for you. Pretty sure you are stronger than I am in here to a degree." She crosses her arms and stands back from the machinery.

Eyeing Ravn in an apologetic fashion, she tilts her head. "This place is what messed up Leon, I'm gonna do any damage to it that I can." She seemed resolute, like that was as much an apology as he was getting for the time.

Wes looks over at Ravn, then to Maggi. His gaze rakes over the machine again and he points, "If you open that valve there, and there, that should kill the pressure..." He scratches at his chin, making a face as he still has that bad taste in his mouth. "Without the proper flow the mechanisms will overheat really fast and crack the seals." He looks down at the tools strewn around the dead gremlins, obviously unsure about assisting in the genocide. Then Maggi is giving him that solid look and laying things out. He opens his mouth, about to ask questions, but she's telling him not to. Instead, Wes scowls at her, "I don't want it broken! You do, if you're set on murdering all these things!" He says with a flare of temper, but they're going to die anyway and Ravn isn't wrong. It's probably more merciful. This is all messed up drug trip anyway. He glares up at the machine and tries to imagine the specific weak points cracking apart completely.

<FS3> Wes rolls physical: Good Success (8 7 6 5 5 4 4 3 3 1) (Rolled by: Abitha)

All three dreamers can feel Wes's mind expand, reaching with its reality defying strength to encompass these machines, settle over them. It was like a hundred shards of glass suddenly unshattering, the peices sticking into those weak points, holding. Then everything just snaps, shatters, comes apart, a deathlike peal of noise screeching and grinding these engines to a halt. When the sound falls, it's just the spent grumble of pipes coming to rest, the dreamers left with the noise of their hearts, their breathing, and the dripping of shattered feed lines.

"Tell me that story sometime," Ravn murmurs. "But for now, let's just get this job done."

Easy for him to say. All he's got is a sharp stick. At least he can look around for some moving part to obstruct with it -- and fail to find a suitable one before everything sort of falls apart like a cracked mirror. "That... will do it. Yes. Yes, that should about cover it."

Just going to hold on to this stick, then. It is a very nice stick. Sharp and everything.

Truthfully, Wes has no idea what's he's doing or what is even going on, but he's scared and frustrated and the drug-dream-people are telling him he can use the Force. When everything suddenly starts breaking to pieces and falling apart, the man's eyes go wide in disbelief. "Ok. That just happened." He says in a shaky voice. "Now we just need to make cats appear out of nowhere. Fuck what did I take?" He's mostly talking to himself, a slightly dazed look to his eyes.

All that's left was the center path, the slight stink, the middle road. When the dreamers come back to it, it's just the same short walk, and a third and final stop.

It expands into a circular room, the feeling immediate that of an audience chamber. The center is dominated by a single pool, and light can be seen filtering up and out of it, the warmth of familiarity, the way home. Above this sits a raised dias, and a collection of thrones. Four seats stood, the cobbled together clash of materials the gremlins were known for, all four thrones seemingly falling to disrepair. Two stood empty, and two stood filled.

The first filled seat held a massive gremlin, massive in the way of stature and build, but like the guards at the gate, he had seen his days past. His expansive chest labored to rise and fall. He was dying, there could be no doubt. He looks on as the dreamers enter with hatred, with bile. He knew not what they did, but he knew they did not belong here. His hand scrabbles but it cannot find the axe made of sawblades and fenceposts. It had fallen out of his reach, and his body was too weak to heft it. The symbol made of discarded street signs that hangs above his head is a fist.

The second seat holds a gremlin already deceased. It could be seen this was a female, with a long dress, and chest and belly that should be fat, but that sagged. They had bloated after they died, and were already beginning to rot. The throne had half collapsed under her weight, but the symbol seen was that of a basket.

The third and empty seat was in better condition, but still rotting and rusting. It seemed made entirely of metal pipes and fittings, save for the soft, but moth-eaten and pockmarked cushion that held no body. It's symbol was a hammer.

The last and final seat was also vacant, this one made of ropes that seemed almost completely unraveled, the frame they hung around all that could give a hint to its purpose. It's hanging symbol was barely recognizable as a web.


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