2019-07-22 - A Crime of Passion

Alexander breaks into Lilith's shop next to try and find the woman instead of the ring. He finds a mess in the loft and signs of violent entry.

IC Date: 2019-07-22

OOC Date: 2019-05-20

Location: Harbor Mist - Back Office

Related Scenes:   2019-07-20 - Phase 2: The Smash and Grab   2019-07-20 - The Ringmistress   2019-07-21 - What About Byron?   2019-07-22 - Showdown: The Hanging Bridge   2019-07-22 - The Hunt For The Ring   2019-08-07 - Shards of Glass

Plot: None

Scene Number: 806

Social

When Alexander arrives to the pawn shop, it's night, and it's not on foot. Instead, he is driving literally the best car he's ever had the pleasure of experiencing - Vivian's gray Aston Martin Vantage. Even in all of this, a small part of him is gleeful about the privilege. But most of him is just...anxious and angry and over all of this. He's already tried to call Byron. He received no response. So he pulls into the back staff lot, and gets out carefully. His hands have gloves, black leather, and he's carrying a small bag, but other than that, his appearance is - rumpled, really. The t-shirt and cargo pants are new, but look like they've been slept in multiple days, at this point. His hair is a godawful mess, and there's nailmarks on his arms. He pauses for a moment, as he gets out. His attention first roaming - roaming even farther than the lot - before he refocuses on the pawnshop.

<FS3> Alexander rolls Alertness: Great Success (8 8 7 7 6 3 1)

<FS3> Alexander rolls Wits: Success (7 4 3 3 3)

<FS3> Alexander rolls Mental (8 7 6 6 6 5 5 1 1 1) vs Byron's Alertness (6 6 5 5 5 4 4 3 3)
<FS3> Crushing Victory for alexander.

The back of Lilith's shop is for her personal parking, drop offs, and dumpsters. It connects to an alleyway that leads to Elm proper. Lilith's SUV isn't here, but that's not surprising, she totaled it how many days ago? There's no replacement vehicle either, the lot is empty. There's a shabby orange cat walking the edge of the dumpster, eyeing Alexander, but other than that, there's no real sound of foot traffic, so that cat is the only one seeing him.

The camera sure isn't seeing the man. There's one mounted above the steel back entry door, pointed downward at an angle to catch the comings and goings out of the back, but study of it shows no lights or operational function. It seems to be disabled in some fashion. The door itself has two key holes and indicative screws that imply an inner draw chain, one key for the top bolt, one key for the bottom knob lock. It's hard to tell from the outside how locked up things are, but testing the bottom knob says that one, at least, is intact.

Alexander takes a moment before moving on. His eyes close after he checks to make sure there's not any thugs immediately before him, and if there were anyone in the vicinity who might be sensitive to such things, they might feel a strong, irritation-fueled pulse of power going...somewhere. Then he picks up his phone again, jabs a contact. While it rings, he approaches the door, ignoring the cat for the moment in favor of examining the locks. The door is tested before he steps back, and starts looking for points of entry.

Unfortunately, the glass on this side of the building is limited. It's all solid building. There's windows on the second floor, but they're way up there and would probably have to be broken to get in that way. Now, there's windows out in the front of the shop, but that would draw attention, potentially. But would it be easy to break it and get in? Possibly. Would alarms go off? Possibly. It depends. But something about the way the camera is notably disabled and slightly askew on the mount might indicate her security is disabled in some fashion. Maybe.

The windows on the second floor are dark. The shop has been closed all day, no temp hire coming in to man the counter for Lilith, and it's still closed. She tends to stay open late, or at least leave a sign when things are closed up out of necessity, but... didn't seem to be one out front.

Finally, Alexander's phone connects. His voice is clipped, simmering with irritation as he speaks quietly into it, after a moment of silence to hear whatever's on the other end. "No. It was my understanding that we were going to look for her together. I'm at the pawnshop. I may have to break in, unless you know if she stashes an extra key under a mat." His eyes roam over the front windows when he reaches them, and he sighs. He's really not a burglar. But hey, the gloves and bag are here for a reason, so - he finds the best looking bit of window to try and bash out, using the bag to protect his fist, then trying to reach through with his hand to unlock the door from the inside. Being telekinetic would be REALLY handy right now. But. Alas.

"That's very kind of you, Thorne. But I could use your assistance. I'm certain Miss Jones can handle her child for a bit, even while throwing up. I don't know Miss Winslow as well as you do, and it may be difficult for me to recognize significant details."

<FS3> Alexander rolls Brawn+Athletics (8 4 3 2 1) vs How Thick Is Her Glass? (a NPC)'s 2 (7 5 4 4)
<FS3> DRAW!

<FS3> Alexander rolls Brawn+Athletics (8 5 3 3 1) vs How Thick Is Her Glass? (a NPC)'s 2 (3 2 1 1)
<FS3> Marginal Victory for Alexander.

<FS3> Alexander rolls Alertness: Success (7 6 5 3 3 3 1)

The best place to hit the glass is probably right next to the thicker, smoked glass door so he can reach the lock from the right side. It takes some doing, probably more than one hit, but he gets a good punch in to shatter and crack things enough to capitalize on. It doesn't shatter the whole window or anything, but it's enough. The shop door easily swings open once unlocked, and though the natural chime of alert goes off, it's dark and no alarms start blowing alert.

On the actual shop floor, everything -seems- in order without any signs of trashing or anything. It also seems empty, no one is coming down the stairs from the sounds of things.

Alexander steps inside, a bit hastily. Yes, it's Elm, but even on Elm, even at night, there might be /some sort/ of good samaritan out and about. He grimaces at the chirp, closes the door behind him. Or maybe it's the phone that's got him irritated, because he makes a terrible face as he hears something on the other end. Once he's inside, he says, in a deliberately confident tone, "All right. Since time seems to be of the essence, I will continue the investigation. I'll likely be able to track Miss Winslow from here. If I miss you, I'll just take her and the ring somewhere safe until I can figure out how to destroy it. I'll let you know once it's gone."

He isn't actually certain of his ability to track the woman, /or/ take her into protective custody. Or destroy the ring. Or figure out how to even be in its presence without ending up enthralled to it. But then, it's meant as provocation, not exactly a plan. He pads through the shop, trying not to touch anything more than he has to. There are security cameras, so there's probably a room where those tapes are collected. He starts looking for it.

<FS3> Alexander rolls Alertness: Failure (5 4 3 3 2 2 1)

Alexander's natural inclination is to get into the back office or her upstairs loft, probably in that case. Really, there's just a register and a shutdown computer that probably needs a password and everything else to get into once booted up in that workspace she's made behind the glass case. The more he looks, the more he notices nothing in the shop seems out of line, the register and jewelry case don't appear messed with. There's a door at the back of the shop for her office, they've talked in there before, he knows it looks like a pretty casual and official kind of deal with her laptop generally set up there, at least while she's at shop.

Now, the shop being fine is obvious. It's obvious that the door that blocks the way to the loft stairs and the office door is open, but it's too dark to tell if the office door itself is open, and the way up the loft stairs is dark as hell too. Still doesn't -seem- like anyone is in here, though, at least.

Alexander looks at those dark places, and sighs. He could probe ahead with his mind, but he's already lit himself up once, and now would be possibly the worst time to get lost in his recent history. So he says into the phone, deliberately casual, "If you're sure, Thorne. If you have other plans, I wouldn't worry about it. I can handle it. Sorry to have disturbed you." And then he hangs up - the better to use the flashlight app on the phone with. He's more interested in the loft than the office - with the damaged camera, he's pretty sure that any chance of the ring being here is lost. And he's looking for Lilith. For that, he needs to see her personal space. Shining the light up the stairs, he proceeds with caution.

<FS3> Alexander rolls Wits: Great Success (8 7 7 7 6 )

It's not hard to see Lilith's door or the state of things beyond. His general senses for details are put on the back burner because there's one very big detail when he gets to the top of the stairs.

Her door is closed and it has been previously blown with gun ammo that allowed entry. It's wooden, not the steel numbers like her office door was, so someone's clearly forced their way in quite unkindly. There's the dim glow of a nightlight of some kind through the holes, knob hanging some.

"Well, that's not subtle," murmurs the guy who just punched parts of the front window out. He leans down and takes a sniff of the hole, and his gloved fingers examine the damage to the door before he gently, carefully pushes it open and sidles quietly inside. He hopes, quietly.

<FS3> Alexander rolls Wits: Success (7 5 2 2 1)

<FS3> Alexander rolls Alertness: Success (7 4 4 4 3 3 2)

This loft apartment is fairly spacious, an overhead add-on that spans the entirety of the pawn shop floor below. It's been left extremely open concept, much like a smaller studio would be, despite the run of space, and is clearly designed for a single person or close couple. A burgundy-draped queen bed is surrounded by storage build-ins, tossed with an owl throw blanket at the foot, mirrored dresser nearby glossed with black paint. There’s no architectural structure breaking space into designated rooms, but clever blocking arrangement confines the sleep and storage area to one side of the apartment, middle clearly designated as living room. The lounge area is comfortable with pretty stained glass lamps on the side tables that are probably restored antiques, matched black and white damask furniture arranged around a flat screen television. Spanning the other side, there’s an open kitchen with black appliances, island workspace, and bar seating instead of a dining table. Long windows span the outer wall and look over Elm street below, hung with combined sheer and solid drapes to allow privacy or light.

Some photography artwork adorns the walls, mostly detailing picturesque places or still life with keen detail, but a lot of space on the soft eggshell walls is left bare to leave design scheme minimal and casual. Despite the open concept, there is a separated bathroom, and while nice enough with swirled marble tile, it's a bit cramped. Where there should by all rights be a modern stall shower, instead, there’s an old restored clawfoot tub with modern connected piping and chrome waterfall shower head, all wrapped around by a shadowy shower curtain that flies with black crow images.

It's a mess. It's empty and it's a mess. Alexander barely makes it inside before his shoe hits a random thing before he can even reach to find a switch for some lights. The shop floor was so undisturbed, this, by contrast, looks like a crime scene that's not just to sweep for something, but it looks like a crime of passion that didn't extend to the shop floor for some reason. Huh.

Everything is torn through, it would seem. Her clothes are pulled out of drawers and storage units, the cabinets are all open, the laundry appliances are viewed through sliding doors in a large closet and he can see a hatch ajar like a tiny crawlspace attic trap pulled down at dangle. Even the sugar and flour have been dumped out, and things weren't just rifled through, they were SLUNG as if someone came through in a frenzy. The bed is unmade... but doesn't quite look as ripped apart as everything else, even though the mattress was no doubt checked after all this. There's a stuffed husky dog familiar from the hospital up by the pillows, too, like... bed setting in the middle of chaos.

There's various things to wade through and places to check. The bathroom is dark and the only place not given some low light.

<FS3> Alexander rolls Amateur Detective: Success (7 4 3 3 2 2 1 1 1 1)

"Thorough, but not necessarily professional," Alexander murmurs to himself. He looks down at what he kicked, frowning down at it and nudging it out to one side. He doesn't flip the lights, preferring to use the flashlight app rather than announce his presence to anyone from outside. But his search is methodical, if less destructive - he's not looking for the ring, after all, but rather clues on where Lilith herself might have chosen to run to, or where she might go to ground to hide.

<FS3> Alexander rolls Alertness: Success (8 5 5 4 4 2 1)

Really, everything is a mess. He notices there's even stacks of cash that have been torn out from a place, probably above the washer and dryer where that small hatch is hanging ajar given the scatter on top of the appliances and floor. He also notices that there's a box of jewelry of value that's been dumped from a work box and the variety probably indicates it's not things she would wear so much as a stash of shop items she keeps up here for whatever reason. Apparently whoever was in here wasn't into taking anything valuable as far as he can see.

But really, using just that light and his eyes and ears and brains, there's no indicator of where in the hell she might be. And it's hard to know if she was caught in here and if there was a struggle or not because everything is so messed up. There doesn't appear to be any blood, but in all this with the lighting how it is, who knows.

Alexander sighs at the evidence of the valuables brought out but not taken. He takes a couple of moments to take the stacks and the jewelry and put them under some torn clothing, where a casual glance of the room won't provoke temptation. Then he returns to the bed, and the stuffed dog sitting there. "I remember you," he tells the dog, solemnly, and moves to sit on the bed beside it. "Will you tell me where Miss Winslow went?" He hopes so. He reaches out to lay his hand on its head, and gather a push of his power to try and read the emotional impression off the animal and hopefully, hopefully, get a trace on whoever that emotion belongs to.

It would be nice if it wasn't a horrible emotion. But from the resignation on his face, Alexander doesn't really expect it to be a pleasant experience.

Alexander spends 1 luck. Reason: Boosting Mental roll to try and get a read on Lilith's location.

<FS3> Alexander rolls Mental+3: Good Success (8 8 8 8 4 4 4 4 3 2 2 1 1)

Alexander is suddenly holding that dog like Lilith. He knows it's hers, Byron gave it to her, he was there to see her rolleyes and get pissy about it. But that demeanor doesn't match what comes off of the dog. He feels her fear, paranoia, the mania that causes it ramping those two things high, along with a fair amount of stubborn resolve. He also feels the squeeze of her arms around it, as well as some chagrin about holding a stuffed dog to keep her comforted and safe. He can't tell which moment this is, really, but it seems recent, perhaps because everything is so highly amped about it, it may be a form of mania igniting that paranoia instead of the more natural feel of plain rational worry.

He knows the dog (named Dog) is Lilith's and he sees her for a moment as the legitimate owner outside of the emotions that come from it, harried, tousled, wild-eyed and illuminated by flickering firelight in soft glow. She's lovely. She's mad.

<FS3> Alexander rolls Wits: Success (6 4 4 3 3)

<FS3> Alexander rolls Composure: Success (7 4 3)

Fear, paranoia, and mania aren't really great things to add to Alexander's own mental geography, and he makes a low, keening sound as he tries to fight to keep his true emotions separate from the assault of Lilith's high emotions. It works. Mostly, although he's coated in a cold sweat, his hands clutched in a death grip on the poor stuffed dog that he's clinging to for reassurance and support.

This is not his dog. It means nothing to him. But for a moment, he wouldn't want to put that dog down for anything. He forces himself, regardless; his knuckles creak as he makes them relax, lets the dog tumble from his hands down to the floor. He wipes his face on his forearm, then curses at the sting of salt in the wound. "Firelight. Outside, likely. Probably not public." He stands, swaying a bit until his mind resettles. "Campsites?" His lips press together. He wasn't lying to Thorne: he DOESN'T know Lilith well enough to know where she might go to ground. So - brute force it is.

He trudges out of the bedroom, careful not to destroy anything that hasn't already been. Time to spend a lot of time working through the list of campgrounds in the immediate area, and...really, see if anything sticks.


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